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    <title>Puzzlescape — Game Library</title>
    <link>https://puzzle.datacorp.top/en/games</link>
    <description>Every published game, filterable by tag and searchable across four languages.</description>
    <language>en-us</language>
    <lastBuildDate>Fri, 11 Sep 2026 00:00:00 GMT</lastBuildDate>
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      <title>Triad</title>
      <link>https://puzzle.datacorp.top/en/games/triad</link>
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      <pubDate>Fri, 11 Sep 2026 00:00:00 GMT</pubDate>
      <category>Logic</category>
      <category>Shapes</category>
      <category>Minimal</category>
      <category>Zen</category>
      <description>A shape-logic puzzle built from three primitives: a square, a circle and a triangle. Each walks its own way — the square steps one cell orthogonally and is the only one that pushes crates, the circle rolls until something stops it, the triangle moves diagonally and is the only one that can stand inside a pit. You move one shape per turn, so every level is a small argument about order. Twenty-four hand-built levels, all machine-verified solvable, no timers, no fail states, no downloads.</description>
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    <item>
      <title>Fold Realm</title>
      <link>https://puzzle.datacorp.top/en/games/fold-realm</link>
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      <pubDate>Thu, 10 Sep 2026 00:00:00 GMT</pubDate>
      <category>Perspective</category>
      <category>Spatial Illusion</category>
      <category>Zen</category>
      <description>A calm spatial-illusion puzzle told as a fairy tale in four chapters. Turn the world until broken planes appear to join, fold pages, turn towers, call bridges on the wind, raise the tide, light lamps that make hidden roads real, and find the one angle that unlocks a door. Twenty-four hand-built pages, each with a single way through, no timers, no fail states.</description>
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